4by4 Q1 2026: Revenue Growth but Continued Operating Loss and Higher Debt Ratio
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Consolidated revenue 7,335M KRW (YoY +8.2%): Content production 3,908M (53.3%), e-sports 1,446M (19.7%), e-sports cultural content 1,927M (26.3%), AI solution 54M (0.7%)
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Consolidated operating loss 2,503M KRW (improved from 2,603M loss in Q1 2025)
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Consolidated net loss 2,375M KRW (improved from 2,767M loss in Q1 2025, parent company basis)
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Debt ratio 101.96% (up from 88.57% at end of 2025, deteriorating financial health)
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Cash and cash equivalents 4,726M KRW (sharply down from 25,136M at end of 2025, cash burn)
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Order backlog 10,029M KRW (based on ongoing projects)
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Subsidiary PX (피어엑스) in capital deficit (equity -3,289M, liabilities 20,709M) - risk
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AI solution 'PIXELL' commercialization: SaaS, desktop app, AWS Marketplace launched; ongoing technology advancement
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Ongoing lawsuit against Seoul Haengsung Co. for 1,930M KRW (receivables collection)
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Allowance for doubtful accounts on trade receivables 3,147M KRW (48.5% of gross, overdue >12 months 3,124M)
KOSDAQ Filing Information
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Filing: Quarterly Report (2026.03)
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Company: 4by4 (389140)
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Submission: 4by4 Inc.
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Receipt: 05-13-2026